Monday, December 04, 2006
Monday, November 27, 2006
Going to have to take a break this week. I have a project launching on Friday and I have a long way to go. All my extra art time is going to be taken up getting some pages done so I'll have to put off practicing for a short bit.
Posted by Jamie Noguchi at 11:40 AM No comments:
Tuesday, November 21, 2006
Sketch #32 - More Monkey
I suppose a turn-around would be best, but I wanted to see if my monkey design worked from different angles. Kinda does. He's part of my rebranding studies for my personal home page.
Posted by Jamie Noguchi at 2:44 PM No comments:
Monday, November 20, 2006
Sketch #31 - Ugly Bird
Posted by Jamie Noguchi at 1:12 PM No comments:
Friday, November 17, 2006
Sketch #30 - Wii Station 360
This week's crayons was "Wii Station 360." So here's mine. You grab the thing by the handle and swing it all around!
Posted by Jamie Noguchi at 12:12 PM No comments:
Thursday, November 16, 2006
Sketch #29 - Bad Anatomy
Posted by Jamie Noguchi at 1:26 PM No comments:
Wednesday, November 15, 2006
Sketch #28 - Vector Lady
The gradient mesh tool scares me. So I started messing with the blend tool. Not as detailed as I guess she could have been, but that's what you get when you're trying new things.
Posted by Jamie Noguchi at 1:41 PM No comments:
Tuesday, November 14, 2006
Sketch #27 -Shoot For the Moon
Posted by Jamie Noguchi at 1:17 PM No comments:
Sunday, November 12, 2006
Sketch #26 - Wanda
Slightly longer sketch. This is going to be a promo image for Erfworld. More on that when there's more to tell.
Posted by Jamie Noguchi at 10:45 PM No comments:
Friday, November 10, 2006
Sketch #25 - "Polling Place"
This week's Crayons was "Polling Place" so I made a weird dude determined to pole vault over a really high thingy.
Posted by Jamie Noguchi at 1:04 PM No comments:
Thursday, November 09, 2006
Sketch #24 - Screwing Around
Posted by Jamie Noguchi at 2:41 PM 3 comments:
Wednesday, November 08, 2006
Sketch #23 - Cammy
My favorite Street Fighter character is Cammy. I wanted to try rendering her with hard brushes. Umm... that didn't sound too good...
Posted by Jamie Noguchi at 2:46 PM No comments:
Tuesday, November 07, 2006
Posted by Jamie Noguchi at 1:10 PM No comments:
Monday, November 06, 2006
Sketch #22 - Experimental
Not sure if this is a successful experiment or not, but here it be. I wanted to blend some photoshop and illustrator stuff together but I realized I didn't have any good Illustrator patterns built up. I think I might revisit something like this when I have a good library of my own patterns. Blech.
Posted by Jamie Noguchi at 1:32 PM No comments:
Friday, November 03, 2006
Thursday, November 02, 2006
Sketch #20 - Audrey (Limited Palette)
Well, didn't start out that way, but I decided to just use a limited palette to render a quick sketch of Audrey.
Posted by Jamie Noguchi at 3:25 PM No comments:
Tuesday, October 31, 2006
Monday, October 30, 2006
Sketch #18 - Fall
Wanted to do a quicky to celebrate the changing of the leafs. I'm more concerned with getting some good color depth right now rather than details (read: I'm a feard of drawing leafs!).
Posted by Jamie Noguchi at 1:09 PM No comments:
Friday, October 27, 2006
Sketch #17 - "Space Monkey"
This week's Crayon on the Walls was "Space Monkey." I want to do more Illustrator type stuff so I decided to mix in some Illusrtator and Photoshop.
Posted by Jamie Noguchi at 11:35 AM No comments:
Thursday, October 26, 2006
Sketch #16 - Kamen Rider Kabuto
Posted by Jamie Noguchi at 1:46 PM No comments:
Wednesday, October 25, 2006
Sketch #15 - Background Studies
Cheated a little today, but I got a lot going on. These are some background studies for Erfworld. Trying to establish some time lapse sunset with each shot.
Posted by Jamie Noguchi at 8:28 PM No comments:
Tuesday, October 24, 2006
Sketch #14 - Future City
Posted by Jamie Noguchi at 2:01 PM 2 comments:
Monday, October 23, 2006
Sketch #13 - Monkey Ponders
And now, back to monkeys! This is a slightly unsuccessful attempt to mess around with some mood lighting. Not sure Monkey turned out as well as he could have.
Posted by Jamie Noguchi at 1:30 PM No comments:
Friday, October 20, 2006
Sketch #12 - Joxer the Magnificent
Our first theme for the week on Crayons on the Wall was "Jack of All Trades." I immediately thought of Joxer.
Posted by Jamie Noguchi at 2:04 PM No comments:
Thursday, October 19, 2006
Sketch #11 - Monkey King Triumphant
Posted by Jamie Noguchi at 1:58 PM No comments:
Wednesday, October 18, 2006
Sketch #10 - Monkey King Faces the Mongol Hoard
Posted by Jamie Noguchi at 1:38 PM 1 comment:
Tuesday, October 17, 2006
Sketch #9 - Monkey Pole
The Monkey King's main weapon is his iron cudgel. It can grow or shrink to any size he wishes. Most of the time, it's portrayed as a red staff with golden ends. Katsuya Terada's Monkey King was one of the first I've ever seen where his pole actually grows and shrinks. Taking a cue from Terada-san, I've given my Monkey King an impossibly HUGE Monkey Pole. He's naked, but I didn't think to sketch in his Monkey Dong.
Posted by Jamie Noguchi at 2:18 PM No comments:
Monday, October 16, 2006
Sketch #8 - Monkey King Study
Obviously, monkeys will continue to feature on my sketch blog. A few months ago, I went to the National Zoo in D.C. with my fiance and her sister. We tried to see Tai Shan, but we couldn't get in. So we walked around. In the House of Small Mammals, I saw a number of golden lion tamarins. Instantly, I thought of the Monkey King! So I want to develop my own version of the mystical hero. This is my first study. Looks a bit more like a dark-faced lion. But it's a start.
Posted by Jamie Noguchi at 1:15 PM 3 comments:
Friday, October 13, 2006
Sketch #7 - Ju-On
There's a sound effect that goes along with the post, but it doesn't quite work when you write it out. Being Friday the 13th in the month of October, I thought I'd sketch Kayako from Ju-On or The Grudge. The Grudge 2 opens tonight and I'll have to make some time to catch it.
Posted by Jamie Noguchi at 12:25 PM No comments:
Thursday, October 12, 2006
Sketch #6 - "I wind my pocket watch..."
Audrey gave me a pocket watch for an engagement present which really surprised me. More messing with color. Usually warm colors are used to bring objects forward and cool colors are used to push things back. I tried to do the opposite with this one. Since a majority of the piece has warm colors, I'm hopping that the pocket watch will pop out.
Posted by Jamie Noguchi at 1:24 PM No comments:
Wednesday, October 11, 2006
Sketch #5 - Girl's Best Friend
I'm getting married! So I thought I'd try my hand at a diamond. It's hard to do caustics without fancy filters and all so the challenge is to paint it all by hand. I tried to stay away from pure black and pure white. There turns out to be a little bit of green in the body of a diamond. This looks a lot better nice and small.
Posted by Jamie Noguchi at 12:49 PM 1 comment:
Tuesday, October 10, 2006
Sketch #4 - Kamen Rider The First
The story goes that the creator of Kamen Rider took a few production designs of the character for his kid to pick. One design was based on a grasshopper and his son picked that one. Thus, the original Kamen Rider got the grasshopper theme.
We were trying to figure out if bugs have blood this past weekend. Turns out they have hemolyph instead of hemoglobin which is basically goop. So to remind me, I sketched a grasshopper.
Posted by Jamie Noguchi at 2:03 PM No comments:
Sketch #3 - IT Solution
Posted by Jamie Noguchi at 1:02 PM No comments:
Friday, October 06, 2006
Sketch #2 - Crawling
Some sketches will be full color, some will be lineart. Just depends on the problem I'm trying to work through. Started out as a forearm study and now we have a crawling man!
Posted by Jamie Noguchi at 12:41 PM No comments:
Sketch #1 - Angry Monkey
Thus, it begins! Not sure how often I'll be updating this space, but I plan to sketch as much as I can.
Posted by Jamie Noguchi at 8:27 AM 2 comments:
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